What is the CSE?
The CSE is an organization formed by The Overwatch that focuses on the exploration, surveying, and documentation of space-like levels.
Using technology found in Level 3.1 and many other makeshift tools with the little resources we may find, the organization attempts its best to document as many as it conceivably can of the aforementioned levels.
Custom SD?
Given the unique nature of some levels, the CSE not only revamped the commonly used survival difficulty class for its needs, but it also made it available for all levels; even those that do not fall under the category of space-like.
Yes
Level Classification
Instance: Realm Sirius
Type: Universe
Survivability Chance: Unknown, presumably low.
Properties: Unknown, mostly unique.
Biological Presence: Unknown, presumably high.
Non-Euclidean Nature: Unknown, presumably volatile.
Realm Stability: Unknown, presumably stable.
End Classification: Class Unknown
CSE Classification: UNK-VOL1
Additional Notes: Theorized level: the level does not have its existence yet verified.
Taken from Realm Sirius
Type Classification
Types
- Floral - Level consists mainly of flora-like elements, such as, but not restricted to: forests or fields.
- Building - Level consists of the inside of a building, like a corridor, hospital, or school.
- Void - Level consists of an empty void or mostly a void.
- Universe - Level consists of an entire universe or parts within one, like a solar system.
- Aquatic - Level consists mostly of aquatic elements, such as an ocean or lake.
- Underground - Level is, for the most part or entirely, underground; this means that the level closely resembles something like a cave.
- Wasteland - Self-explanatory.
Sub-Types
These are to be attached to the main type as such: Void-Enigmatic
- Abstract - Fond of abstract nature or architecture, complex, vivid, and hard to understand sometimes.
- Barren - Devoid of biological presence, mostly rocky or wasteland-like environments.
- Enigmatic - Fond of properties that are far too complex or hard to understand. Too complex, dangerous, or evolved for our basic understanding.
- Hazardous - The level is mostly hazardous, either by the environment itself or because of entities.
DescClassification (DescC)
Below are suggested inputs for the foreseen detailed classifications; one is not obliged to use the ones mentioned below but is highly recommended to.
Survivability Chance:
- Unknown
- Low
- Medium
- High
Properties:
Up to the author.
Biological Presence:
- Unknown
- Low
- Medium
- High
- Infestated
- Lifeless
Non-Euclidean Nature:
- Unknown
- None
- Mild
- Severe
- Abstract
- Volatile
Realm Stability:
- Unknown
- Low
- Medium
- High
Final Statements
End Classification
Definitions:
- SAFE: How devoid of harm is the level in terms of entity presence and quality of life of the wanderer.
- SECURE: How devoid of harm is the level in terms of environment and entity behavior consequences?
- SELF-SUSTAINED: How many natural resources for human presence and survivability are present at any given time?
Mostly safe? Devoid of harmful entities and is a safe and secure, self-sustained environment for wanderers? — Class Habitable
Mostly safe? Devoid of harmful entities, safe and secure, but not self-sustained? — Class 0
Safe, for the most part? Presence of some harmful entities, yet still safe and secure? — Class 1
Unsafe, with the presence of a few harmful entities, but still a secured place? — Class 2
Very unsafe, with the presence of many harmful entities, and not a secured place? — Class 3
Extremely unsafe, with the presence of numerous harmful entities, and not a secured place? — Class 4
Severely unsafe, infested with harmful entities, devoid of a safe environment or secure location for wanderers? — Class 5
Mostly unknown, devoid of trustworthy information and knowledge about the level? — Class Unknown
//Pending verification? Still under surveying and without enough information for a concrete classification? — Class Pending
Extremely harmful in terms of the environment? — Class (0-5) Environmental Hazard
Extremely harmful in terms of biohazards or radiation? — Class Biohazard
Superior entity or wanderer total control? Realm entirely dominated by a superior being or powerful organization/individual? — Class Contested
Realm dominated by nature or environment that does not harm the wanderer in any way? — Class (0-5) Environmental
… more to come if necessary.
CSE Classification
In short, the CSE Classification is a summary of the entire descriptive classification system; a TL;DR of some sort.
| Classification | Acryonym | Meaning |
|---|---|---|
| Volatile | VOL | Very volatile nature; properties that vary too much or environments that are far too unstable. |
| Unknown | UNK | Unknown in the sense that there might not be enough information to support crucial claims or that the level is impossible to be explored at the time of documentation. |
| Environmental-Safe | ENV-S | Safe environmental level. |
| Environmental-Hazardous | ENV-H | Unsafe environmental level. |
| Universe | UNI | Universe/Space-like level. |
| Biohazardous / Radioactive Environment | BIH/RAD | Self-explanatory. |
| Wasteland | WTL | Self-explanatory. |
| No Biological Presence | NBP | Devoid of any biological instances. |
| Harmful Entity Infestation | HEI | Infestated by harmful entities. |
| Contested | CON | Contested by a superior being, either entity-like or human. |
| Psychic | PSY | Contains psychic hazards. |
| Mathematic | MAT | Contains mathematical instances or nature. |
| Void-like | VOD | Void-like environment or total instance. |
| Aquatic | AQU | Aquatic environment; may come in many forms such as lakes or oceans. |
| Underground | UND | Underground system, like caverns. |
| Floral | FRL | Floral environment, dominated by nature; forests are an example. |
| Building | BLD | Building-like environment, the interior or close exterior of a building. |
| Nostalgic | NOS | Sparks nostalgic behavior or emotions on wanderers. |
| Non-Euclidean | N-EUC | Non-Euclidean in nature, hard to comprehend or explain due to its geometry. |
| Enigmatic | ENI | Enigmatic level, hard to understand, fond of properties that are far too complex or difficult to comprehend at our current level of intelligence. |
| Toxic | TXC | Contains toxic substances, which may come in many different iterations, such as acid lakes; acid rain; or a toxic atmosphere; |
| N/A | N/A | The level does not really exist. |
| Unfit For Life | UFL | The level is not fit for human or other biological presence. Surviving is impossible. |
| Devoid of Matter | DOM | Similar to void-like levels, however, here matter does not exist at all, at any given point. |
